An installation as part of the Pterosaur Exhibit at the American Museum of Natural History. The exhibit had thousands of visitors per day over the course of several months. While installed, it was reviewed favorably by the New York Times, Vice Motherboard, and many other publications.
I worked on the programming, developed the game feel, and environmental design in collaboration with the museum interactive department. The installation consisted of two Kinect games and an interactive display that demostrated the mechanics of lift using a Leap Motion controller.